How to pakage Unity3d app for Facebook review when use prime[31] plugin? -


when use prime[31] plugin,i can't run app in simulator. , cannot call [dllimport ("__internal”)] function in simulator.how should package app facebook review?

error log: undefined symbols architecture i386: "_objc_class_$_p31", referenced from: objc-class-ref in facebookmanager.o objc-class-ref in facebookbinding.o objc-class-ref in sharingbinding.o objc-class-ref in twitterbinding.o (maybe meant: _objc_class_$_p31unity) "_objc_class_$_twittermanager", referenced from: objc-class-ref in twitterbinding.o "alg::compression::lzma::decode(alg::compression::lzma::compressprefix, void*, unsigned long, unsigned char const*, char const*, unsigned long)", referenced from: pfx::asm::lzma::uncompress(unsigned char*, unsigned long, unsigned char const*, unsigned long) in libiphone-lib.a(asmlzma.o) ld: symbol(s) not found architecture i386 clang: error: linker command failed exit code 1 (use -v see invocation)


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