c# - Child Trigger event on parent Script -


i making game in unity3d , have situation.

i have parent children. eg:

parent:

  • child 1
  • child 2
  • child 3

on parent , child 3 have component box collider 2d property trigger checked.

on parent have script ontriggerenter2d function

but if child 3 collide object trigger function on parent's script.

i don't need trigger event when child collide.

what can do?

i solved putting kinematic rigidbody on child.


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