How do I get the sampling rate of a canvas element? -
i investigating preprocessing on-line handwriting recognition (see http://write-math.com). 1 interesting property of input devices sampling rate, means rate @ onmousemove
, similar events.
i can record them , see time delta between 2 events varies 1.00 ms - 700.00 ms, in average 27.34 ms for recording.
(sampling rate measured in points / second. sampling rate or average case )
is there possibility information client directly? there devices sampling rate known? how javascript internally decide how fire events? can "event firing rate" increased / decreased?
mousemove firing rates particular browser stable on sufficient sample size, firing rate of individual mouse event affected non-canvas activities (garbage collection, background tasks, etc).
i don't know of browser allows adjustment of mousemove timing--all internally defined.
interesting project!
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