javascript - HTML5 canvas curve anti-aliasing worse than SVG -
i started study canvas, drawing circle , found anti-aliasing curve worse circle in svg.
my code this:
context.arc(0, 0, radius, 0.5 * math.pi, 0.5 * math.pi - radian, true);
i reversed y-axis make natural me. have scale canvas make adapt retina display.
the result on mac picture here.
my complete code here.
update: code doing animation of completing circle.
i noticed if fps set 1-3, anti-aliasing applying. strange.
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