android - Live Wallpaper disappears automatically -
i developed android live wallpaper using opengl.it starts fine,but hangs "loading live wallpaper" often.i don't know why happening.
i have 10 images in drawable used rendering.
my logcat,
06-27 07:05:26.338: w/adreno-eglsub(22430): <dequeuebuffer:591>: dequeue native buffer fail: no such device, buffer=0x0, handle=0x0 06-27 07:05:26.338: w/adreno-es20(22430): <gl2_surface_swap:43>: gl_out_of_memory 06-27 07:05:26.338: w/adreno-egl(22430): <qegldrvapi_eglswapbuffers:3595>: egl_bad_surface 06-27 07:05:26.378: w/adreno-eglsub(22430): <dequeuebuffer:591>: dequeue native buffer fail: no such device, buffer=0x0, handle=0x0 06-27 07:05:26.378: w/adreno-es20(22430): <gl2_surface_swap:43>: gl_out_of_memory 06-27 07:05:26.378: w/adreno-egl(22430): <qegldrvapi_eglswapbuffers:3595>: egl_bad_surface 06-27 07:05:26.428: w/adreno-eglsub(22430): <dequeuebuffer:591>: dequeue native buffer fail: no such device, buffer=0x0, handle=0x0 06-27 07:05:26.428: w/adreno-es20(22430): <gl2_surface_swap:43>: gl_out_of_memory
actually wallpaper loads properly,while rendering 30 -50 secs automatically stops , shows loading live wallpaper message.but when when click settings button loads again.
can tell me why facing issue.
this seem quite elusive bug. searching logcat messages turns many questions, answers.
switching of hardware acceleration worked some: here
as not option try change around initialization routine opengl/drawing. seems have helped people: one, twoo, threee
without more info available, have try these out (especially last one) , see happens.
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